Journal

Systems

7 min read

What a design system can’t fix

Design systems are great at consistency. They are terrible at deciding what to build. Notes from two years running one.

Assorted colourful wooden blocks

When I led Tessel at Northbeam, teams sometimes asked the system to solve problems it never could. A component library cannot tell you whether a feature should exist.

Consistency is not clarity

You can build a perfectly consistent product that nobody understands. The system makes the right thing easy to build; it cannot make the wrong thing right.

What it can do

  • Free designers from re-solving solved problems.

  • Make accessibility the default instead of the exception.

  • Give teams a shared vocabulary for disagreement.

Treat your system as infrastructure for good decisions, not a replacement for them, and it will repay you every week.

Maya Lindqvist

Written by Maya Lindqvist

Independent product designer in Stockholm. Say hi at hello@mayalindqvist.com.

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MayaLindqvist
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