Journal
Systems
7 min read
What a design system can’t fix
Design systems are great at consistency. They are terrible at deciding what to build. Notes from two years running one.

When I led Tessel at Northbeam, teams sometimes asked the system to solve problems it never could. A component library cannot tell you whether a feature should exist.
Consistency is not clarity
You can build a perfectly consistent product that nobody understands. The system makes the right thing easy to build; it cannot make the wrong thing right.
What it can do
Free designers from re-solving solved problems.
Make accessibility the default instead of the exception.
Give teams a shared vocabulary for disagreement.
Treat your system as infrastructure for good decisions, not a replacement for them, and it will repay you every week.

Written by Maya Lindqvist
Independent product designer in Stockholm. Say hi at hello@mayalindqvist.com.