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Craft

6 min read

The quiet power of an empty state

Empty states are the first thing new users see and the last thing teams design. A small case for treating them as onboarding, not decoration.

Bright empty room with a ladder, a stool and a plant

Every product has a moment before it becomes useful. No projects yet, no messages, no data. Most teams fill that moment with a sad illustration and a grey sentence, then move on to the “real” screens.

Empty is a promise

An empty state is the only screen that is guaranteed to be seen by every new user. That makes it the most valuable onboarding surface you have. The question to ask is not “what goes here?” but “what is the smallest useful thing someone could do right now?”

On Fieldnote, the empty map shows the three observations most likely near you, based on season and location. It turns a blank screen into a reason to go outside.

Three rules I use

  • Show what the screen will look like when it is full.

  • Offer one action, not four.

  • Write like a person standing next to the user.

A good empty state is a tiny piece of product strategy hiding in plain sight.

None of this takes long. It just takes deciding that the first minute matters as much as the hundredth.

Maya Lindqvist

Written by Maya Lindqvist

Independent product designer in Stockholm. Say hi at hello@mayalindqvist.com.

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